Setting up the CS2 Server—or rather, its foundation—is not complicated at all.
It involves simply configuring maps, game modes, and other settings.
Next, we move on to the plugins phase.
Uploading plugins and configuring them can be a challenge, since the plugins use .json configuration files—and unfortunately, even a single misplaced bracket can cause problems.
The third phase involves creating your own plugins.
Here, you’ll need knowledge of C# (CSSHARP), since this system is completely different from the traditional CS:GO system, SourceMod.
Uploading models to the server isn’t that simple either; you need the source code for the game models you want to upload, and unfortunately, that’s usually where it ends…
That’s where I come in—I’ll set up your game server exactly as you like and according to your specifications, and I’ll upload any available models you want; just send them to me and I’ll take care of everything. I have experience with game modes such as Jailbreak, Mirage Only, and Public.
Of course, I can also set up a VIP system on the server.
NEWS
Counter-Strike 2 and servers
Why is it difficult to configure CS2 servers or create plugins for them?